Kyorugi Hapkido Fights

GENERAL INFORMATION
Competition areaThe competition area measures 8 m x 8 m.
Competitors 2 competitors,1 with blue protection (chong)1 with red protection  (hong)
Duration Kadets M & F, Juniors/Seniors Female: 1 non-stop round of 2 minutesJuniors/Seniors Male: 1 non-stop round of 2 minutes clear time
CoachThere is one coach per competitor allowed on the competition area
Winner/loser Decision for winning is made by minimum 2 judges in the corner– 3 judges in the corner of the competition area– 1 Head referee leading the competition and can not give the points
Negative pointsDuring the one match each competitor can get three negative points (GAM JEOM). When he get third GAM JEOM he will be disqualified.
Match score Points during the competition will be published. At the end of the competition the central judges will announce the winner of the game.
Direct elimination The sparring competition is a competition with direct elimination! So the winner goes to the next round and the loser has to quits the competition.
COMPETITOR’S RESPONSIBILITY
1. Competitors participate at own risk!Every competitor needs a private insurance or federation insurance.    For the category of KIDS are determined adapted rules without kicking or punching to the    head.
2. Competitors are also required to wear their appropriate belt to signify their proper rankAll competitors must have EHU passport or proof of the rank/belt!
3. Competitors are required to wear a dobok (Hapkido uniform) while competing.Uniforms must be clean, not torn and worn at all times during their performance.Removal of uniform top, pants or belt is not permitted during performance. T-shirtsunder the uniform are allowed for every competitors in the colour of dobok.
4. The medal ceremony will not take place when the competitor is not in uniform (dobok)or in club (school or academy) / federation training suit.
5. All uniforms and equipment may not be insulting, vulgar or offensive as deemed by theTournament Officials.
6. Every kind of jewellery (watches, bracelets, piercings, earrings, etc.)worn is prohibited !
7. Finger and toe nails must be kept neat and trimmed !
PROTECTION EQUIPMENT
Every competitor has to bring his own protection equipment !
1. OBLIGATED protection
Head protectorin soft quality, no hard parts and the front side should be open from chin to eyebrow (Taekwondo style) only blue or red colour allowed
Chest protectionHogu – (Taekwondo style) blue or red are allowed
Groin protectionPrepare for marital arts
Underarm protectionOnly underarm (not elbow and upper arm)
Shin protectionFootball style are not allowed
Mouth protectionMouthpiece white or transparent
Hand glovesWith open fingers – ITF style or similar 10 unces
Foot protectorITF style – training shoes are not allowed
SECURITY CHECK
At least 5 minutes before the start of the match the competitor has to pass the security check at the competition area entrance. The referee will check the equipment (protection) a second time before the beginning of the game. When the referee decides that the protection worn by the competitor is not safe he can decide to change that part of the equipment.
SCORING TECHNIQUES
1. Punching & striking techniques (chireugi)1 point
Only punching with a fist in a proper manner is permitted (punch with first knuckles of the fist, from any direction). All other kinds of striking and punching are prohibited!Punching is only permitted in the middle section, on the front and the side of the hogu (chest protector) and in the head! No back fist (from turning the body)!Punching is only permitted in a fight when both competitors are fighting in a standing way. It’s forbidden to punch when one of both is on the ground.
2. Kicking1, 2 or 3 points
Low section 1(ankle to knee)Only Low spinning heel kick and sweeps are permitted2 points 
Low section 2(from knee to hip)all kicking and punching are prohibitedNo point 
Middle section(from hip to shoulders)All kicking techniques permitted(except knee)1 point
High section(head)All kicking techniques permitted(except back spinning kick)2 points orjump technique 3 points
3. Joint locks & arm bars (keokki)3 points
All joint locks and arm bars on wrists, arms and legs are permitted. Joint locks have to bedone within 5 seconds after grabbing the opponent. With this techniques You can earn the points only in the stand up. After the ground technique this can use only for surrender – no points.
4. Throwing & take downs (tonjigi)2 points
All throwing & take down techniques are permitted. A throw has to be done within 5 seconds after grabbing the opponent. Choking is only allowed during a ground fight. Technique after the throwing is NO POINT ad up.
5. ClinchingNo points
Clinching is when the 2 opponents have close contact by grabbing with minimum one (1) hand. When both competitors start clinching they can only perform a throw, take down, an arm bar or a joint lock on arms or legs, all striking, punching or kicking techniques are forbidden !Clinching time is maximum 5 seconds.No punching or kicking on the floor. On the floor competitors have 10 seconds to execute the arm bars, joint locks or choking technique to opponent disqualification by surrender.Surrender is if the opponent tapping or say STOP.
FORBIDDEN OR ILLEGAL TECHNIQUES
1. Attacks to the groin or legs under the belt (from knee to hip).
2. Strikes with open hand or elbow on any place of the opponents body.
3. No back fists !
4. No attack with the knee
5. No punching or kicking when the opponent is on the floor
6. No punching or kicking during clinching
7. No head buts!
8. Kicks to low section 2! (under the belt from knee to hip).
9. Threats of attacks as above (no contact)
10. Turning the opponent’s body with a legbar to break his back and attacking the spine!
11. Unsports manner of trainer or competitor
12. Exit from the competition area (tatami 8×8 m) with both feet
For every forbidden or illegal techniques will be given full penalty point. After 3 penalty points per one competitor in one match, judge stops the match and the other competitor announce as winner. Penalty points will be given by Head judge in the middle of competition area.
                        WINNING THE COMPETITION GAME1. Winn by surrender
2. Win by Referee Stop Contest
3. Win by score or superiority
4. Win by withdrawal
5. Win by disqualification
6. Win by referee’s punitive declaration
SPECIAL REMARKS
Overly aggressive behaviour will not be tolerated !In that case the referee can decide to end the competition game.In the case that any matters not specified in the Rules occur, they shall be decided through consensus by the refereeing officials of the pertinent game.
WEIGH DIVISIONS
SENIORS – male18 + years old– 61 kg, – 67 kg, – 73 kg, – 78 kg, – 85 kg, +85 kg
SENIORS – female18 + years old– 50 kg, – 55 kg, – 61 kg, – 66 kg, – 71 kg, +71 kg
JUNIORS – male15 – 17 years old– 50 kg, – 55 kg, – 60 kg, – 65 kg, – 70 kg, – 78 kg, +78 kg
JUNIORS – female15 – 17 years old– 45 kg, – 50 kg, – 55 kg, – 60 kg, – 65 kg, + 65 kg
CADETS – male11 – 14 years old– 33 kg, – 37 kg, – 41 kg, – 45 kg, – 49 kg, – 53 kg,– 57 kg, – 61 kg, – 65 kg, +65 kg
CADETS – female11 – 14 years old– 29 kg, – 33 kg, – 37 kg, – 41 kg, – 44 kg, – 47 kg,– 51 kg, – 55 kg, – 59 kg, +59 kg
KIDS – male/female8 – 10 years old– 24 kg, – 27 kg, – 30 kg, – 33 kg, – 36 kg, – 39 kg,– 43 kg, – 47 kg, – 51 kg, +51 kg
WARNING:
Competitors can fight in the age group in the year in which they reach a certain age limityear of birth, and not by the date of birth
AWARDS
There will be a medal for the first 3 competitors of each category or division.A gold medal for the first place, a silver medal for the second place and a two bronze medal for the third place.